Oceanox 1.16.4 UPDATE
Oceanox Survival » Devlog
Oceanox 1.16.4 Update
NEW FEATURES:
- Jellyfish Entity added to the ocean. Getting too close will sting you, accompanied by a new sting sound effect.
- Rock Wall Barrier now surrounds the map, improving visuals and preventing floating water edges.
- Fall Damage added to the player, along with a new falling sound effect.
- Stagger Move Attack – A successful jump attack now has a 30% chance to stagger the golem, preventing it from attacking for 1 second.
- Weak Spot Move Attack – Attacking above the golem’s chest now deals 2x damage.
CHANGES:
- Dev Info Button: Changed from 'B' to 'F3' to toggle on, and from 'N' to 'F4' to toggle off.
- Water Reflectivity Removed to improve performance and reduce unnecessary visual effects.
- Crafting Button Removed, as building was removed in the last update.
- Increased Damage Power Against Golems for better balance. Added a critical hit chance for extra damage. Killing a golem now restores 25% health.
- World Generation now only happens after you click to make or load a world, not before.
- Null Checks Added for Models – To prevent errors, null checks have been added for models before accessing their textures to ensure that null pointer exceptions are avoided.
- Improved Water Blending – The water shader now smoothly blends with the terrain, removing harsh edges and making the transition more natural. Water depth also fades gradually from a dark murky blue to an almost black deep color.
- Improved Underwater – Reduces brightness for realism to add murky effect.
PERFORMANCE IMPROVEMENTS:
- Optimized CPU load, reducing unnecessary resource usage and improving overall performance.
- Preloaded terrain textures synchronously to reduce lag during texture loading, ensuring textures are loaded before terrain is created.
- Disabled Fullscreen, set FPS to unlimited.
FIXES:
- Fixed visual glitches related to water rendering and texture loading.
- Addressed minor collision issues around the map’s edges.
- Fixed a critical menu issue where pressing ESCAPE in the main menu before loading the game would prevent access to in-game menus. Now, pressing ESCAPE in the main menu properly closes the game.
- Fixed rock golems dealing damage while in menus.
- Fixed rock golems spawning underwater or going into the water.
- Fixed Water disappearing when underwater.
- Optimized texture management – Models and textures are now cached instead of being loaded every frame, reducing stuttering and improving FPS.
- PNG textures are pre-decoded to avoid slowdown during gameplay.
- Texture loading moved to a separate thread, preventing frame drops.
Get Oceanox Survival
Oceanox Survival
Oceanox The Survival Game
Status | In development |
Publisher | |
Author | Oceanox Studios |
Genre | Survival, Adventure |
Tags | 3D, Atmospheric, First-Person, Singleplayer, Third Person |
Languages | English |
More posts
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- Oceanox 1.16.1 UpdateJul 29, 2024
- Oceanox 1.16 UpdateJul 26, 2024
- Oceanox 1.15.9 UpdateJul 23, 2024
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- Oceanox 1.15.8 UpdateJul 13, 2024
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